{ Snipperize } /object
Snippets about object
TimerObject
;====================== /* Timers Usage ____________________________________ **Place the following line at the top of your .iss file #include "${LavishScript.CurrentDirectory}/Scripts/vg_objects/Obj_Timers.iss" **In your script call the following object with these commands, or type this in the console Timers Methods(Things you can do) obj_timer:Add["Name of Timer" "Time in 1/10 Seconds"] obj_timer:Remove[Name of Timer] obj_timer:ClearAllTimers Timers Members(Things you can question of Timers) obj_timer.TimeRemaining["Name of Timer"] Notes ____________________________________ ** You dont need to know how an object works to use it. ** Objects are bits of code that perform specific functions. ** This function specifically Creates Timers for you ** You should clear all timers at the beginning and end of your script Credits ____________________________________ * Created by mmoaddict * Special Thanks to Amadeus and Lax for all their work */
C++ / timer, object, obj_timer / by ThePeppersStudio (161 days, 19.16 hours ago)
Convert Object To Byte Array
From time to time, coders must convert an object to a stream of bytes. The following method accomplishes this task.
Java / convert, object, byte, array / by ThePeppersStudio (317 days, 20.42 hours ago)
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